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Posts tagged ‘IOS’

5 Steps to Make your Mobile Applications More Accessible

The rise of mobile applications can be a relatively recent phenomenon, but when it comes to making these applications more accessible, there is a rich history of research and advice to attract the world of web design.

Of course, accessibility is not only the demands of disabled people: it is as much of the population and the general principles of good use for those who could use your applications.

1  Read up on the subject
Get useful material available on internet offering advice (general and technical) on app development.

Research in Motion and Apple have accessibility guides for developers of IOS and BlackBerry, respectively, while two sites named Designing for Accessibility and Android Accessibility offer specific advice for Android developers.

2  Don’t just focus on screen readers
Yes, it is practiced with Voice over and other screen reading technologies is important, but do not make the mistake of thinking that your applications to be used for blind or visually impaired. The range of disabilities such as deafness, color blindness, require a wide range of solutions, if you start thinking in terms of accessibility for people with cognitive disabilities, people whose literacy skills are lacking and the users of old mobile phones ( to name just three groups) you will realize that an application that interacts well with screen readers is just one step toward accessibility rather than the entire trip.

3 Talk to human, not programmer:
This is an excellent example of how to address accessibility can actually benefit all users, not just those with specific disabilities. Many applications continue to use unnatural language to communicate with their users: menu options, comments and / or errors that are ideal way for a developer, but may mystify less technical users and those with cognitive impairment.

To solve this problem, there should be something that occurs during the process of testing an application. Whether the user testing was on a large scale, or simply letting your friends and your family have a go and asking what they think. Natural reaction of human language is the goal.

4 Think about user expectations

It is understandable when developers and designers want to create new and attractive user interfaces for their applications instead of copy of what has been developed before. Sometimes this can be a barrier to accessibility. Users will be able to reach applications with expectations based on factors including the platform they are on (like other iPhone / Android / BlackBerry apps work) and the class of application (like other new / social / gaming applications work).

This does not mean that developers are slavishly copy their competitors, or trying to innovate. It’s more about considering your audiences to intuitively swipe and tap in the way you want them to and if not, what you need to do to help them learn the interface and not be frustrated.

5  Easy as Possible
Another principle of accessibility benefits over a certain group of users is simplicity. Cramming features, menus and messages on the screen in an application is an easy route to go down, especially when you’re developer.

Less options and well defined path around the application will act as improvements which will pay off across the board and will be appreciated by people who use screen reader technology, or to those people who are relatively new to smart phones and applications.

These were few basic steps do make your Mobile application development more accessible and popular. There are certain other factors also such as use of colors, adequate testing of application, learning more about accessibility needs etc.

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